﻿using System;
using System.Windows;
using System.Windows.Interactivity;
using System.Windows.Controls;

namespace myLiveMesh.Behavior.Item
{
    public class itemBehavior : Behavior<UserControl>
    {
        #region Constructor
        public itemBehavior()
        {
        }
        #endregion

        protected override void  OnAttached()
        {       
 	        base.OnAttached();
        }

        protected override void OnDetaching()
        {
            base.OnDetaching();
        }
    }
}
